Quick Estimate
listing priced in jita 2 years ago
53.79 Million estimated sell value 39.9 Million estimated buy value
Qty Item Volume (m3)
Volume Total
Single (sell)
Single (buy)
Total (sell)
Total (buy)
ISK/m3 (sell)
ISK/m3 (buy)
1 Coreli A-Type Small Remote Armor Repairer   Coreli A-Type Small Remote Armor Repairer 5
5
16,980,000.00
6,696,000.00
16,980,000.00
6,696,000.00
3,396,000.00
1,339,200.00
5 Wasp II   Wasp II 25
125
2,097,000.00
1,808,000.00
10,485,000.00
9,040,000.00
83,880.00
72,320.00
5 Ogre II   Ogre II 25
125
1,727,000.00
1,614,000.00
8,635,000.00
8,070,000.00
69,080.00
64,560.00
3 Drone Damage Amplifier II   Drone Damage Amplifier II 5
15
1,449,000.00
1,337,000.00
4,347,000.00
4,011,000.00
289,800.00
267,400.00
10 Hornet II   Hornet II 5
50
330,400.00
296,900.00
3,304,000.00
2,969,000.00
66,080.00
59,380.00
2 Large Shield Extender II   Large Shield Extender II 20
40
1,502,000.00
1,315,000.00
3,004,000.00
2,630,000.00
75,100.00
65,750.00
1 Multispectrum Shield Hardener II   Multispectrum Shield Hardener II 5
5
3,000,000.00
2,609,000.00
3,000,000.00
2,609,000.00
600,000.00
521,800.00
2 Omnidirectional Tracking Enhancer II   Omnidirectional Tracking Enhancer II 5
10
1,108,000.00
918,000.00
2,216,000.00
1,836,000.00
221,600.00
183,600.00
1 Drone Link Augmentor II   Drone Link Augmentor II 25
25
1,271,000.00
1,269,000.00
1,271,000.00
1,269,000.00
50,840.00
50,760.00
1 Damage Control II   Damage Control II 5
5
416,200.00
390,000.00
416,200.00
390,000.00
83,240.00
78,000.00
1 100MN Monopropellant Enduring Afterburner   100MN Monopropellant Enduring Afterburner 5
5
209,300.00
171,100.00
209,300.00
171,100.00
41,860.00
34,220.00
1 Automated Targeting Unit I   Automated Targeting Unit I 5
5
0.00
100,000.00
0.00
100,000.00
0.00
20,000.00
1 Automated Targeting Unit I   Automated Targeting Unit I 5
5
0.00
100,000.00
0.00
100,000.00
0.00
20,000.00
Total Volume:
Total Sell Value:
Total Buy Value:
420.00
53,793,100.00
39,898,100.00


All Eve Related Materials are property of CCP Games. See Legal Notice.
Source on github | Report an Issue | Status | Blog